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http://www2.elliebelly.net/index.php?name=Forums&file=viewtopic&p=17211#17211And now what the developers have in mind to balance the classes.
- The exp that Servitors take from the Summoner will be reduced or abolished (both, mutually exclusive, alternatives were written on one powerpoint screen), with the exception of 90% PvP Servitors.
- When summoning a Servitor, Spirit Ore will be used. Spirit Ore will have zero weight.
- The cost to call up and maintain a Servitor will be reduced by 50%.
- The Hate skill of Tanks will be made stronger (this will make hunting in parties easier than ever).
- Tanks will be given attack-strengthening buffs they can bestow on party members.
- The power of Tanks' Vanguard skills will be increased, which will make those classes stronger in solo play.
- The introduction of monsters who ignore the P.Def. of armor will make it an absolute must for a party to have a tank with them.
- The CP values of each class will be adjusted. Especially the CP of Elven Elders/Eva's Saints and Shillien Elders/Shillien Saints will be increased by 80%.
- In the course of 2010, after the Freya update, more than 20 class-specific skills will be added, as well as 5 class-specific "Special Skills" that have to do with a newly introduced "Awakening System" for learning the 20 other skills. Here some of those skills:
- Mages will be able to cast two different spells at the same time, using both hands.
- Tanks will be able to attract targets over a long distance.
- Daggers will be able to summon up a duplicate of themselves to assist them in battle. That duplicate will be able to perform the same attacks as the original.
- Buffers will be given high-level Dooomcryer buffs, the so-called "Blood Lust", that transforms their party members into berserkers.
- Summoners will be will be able to summon two Servitors at a time.
- Fighter classes will be able to wield two different weapons at the same time, like a sword in the left hand and a blunt in the right hand.
- Dancers and Singers will be given extremely good party buffs.
- Archers will be given a Sniper Mode with a sort of zoom/telescopic lens function that enables them to attack quite far away enemies.
Apart from the classes, the Attribute System will also be changed. The number of Attributes that can be bestowed on armor will be changed from 1 to 3.
Later in 2010 and as a first step towards "International [=inter-server] War" a World Olympiad encompassing all servers will be introduced. Points will be gathered, and the server with the most points will be "Champion of Champions". There will be special benefits for the Hero Server:
This will not necessarily be implemented on NA/Euro servers; we also don't have he Battle League tournaments.
In the four 2010 updates overall 20 new hunting grounds and 10 new Bosses will be added. Below some pictures from the new Seed of True Destruction in Gracia, which we will get in "Freya". Here the collection of Attribute Crystals (it says exactly that, not "Seed Energies") will be possible all the time, 24 hours a day. Apart and separate from this instanced system a Raid Boss will appear in the Seed of True Destruction in a rhythm of cycles.
And here three hunting grounds that will be introduced later in 2010:
For SAM's summary of various reports from that press conference see here:
http://gametsg.yatta.com.tw/lineage2/index.php?view=article&articleid=30383
And this is the official source:
http://lineage2.plaync.co.kr/board/l2online/view?articleID=377&page=
Some ... weird stuff in there like 2 nukes at same time (lol) or 3 attributes per armor (1800 max? ). Or "Daggers will be able to summon up a duplicate of themselves to assist them in battle. That duplicate will be able to perform the same attacks as the original". I won't say this changes are retarded until i try them but they're certainly weird.