2010.12.29 22:22:04
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Core™2 Duo CPU E8400 @ 3.00GHz @ 3009 MHz 2047MB RAM
Video : NVIDIA GeForce 8600 GTS (6099)
PosCode : LS8(83) -89270:-244281:-3315 2/1 [489]
Assertion failed: Size ] 0 [File:.\D3DResource.cpp] [Line: 1222]
History: FD3DVertexStream::Cache [- FD3DRenderInterface::SetVertexStreams [- USimulationMeshInstance::Render [- UMeshComponent::Render [- UMeshContainer::Render [- FDynamicActor::Render [- Actor [- TranslucentRendering [- RenderLevel [- FLevelSceneNode::Render [- FPlayerSceneNode::Render [- SceneNodeRender [- Draw [- UGameEngine:raw [- UWindowsViewport::Repaint [- UWindowsClient::Tick [- ClientTick [- UGameEngine::Tick [- UpdateWorld [- MainLoop
PS: скачать и заменить armorgrp.dat, тем самым отключить плащи - не предлагать, пора бы уже найти разумное решение данной проблемы.
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Core™2 Duo CPU E8400 @ 3.00GHz @ 3009 MHz 2047MB RAM
Video : NVIDIA GeForce 8600 GTS (6099)
PosCode : LS8(83) -89270:-244281:-3315 2/1 [489]
Assertion failed: Size ] 0 [File:.\D3DResource.cpp] [Line: 1222]
History: FD3DVertexStream::Cache [- FD3DRenderInterface::SetVertexStreams [- USimulationMeshInstance::Render [- UMeshComponent::Render [- UMeshContainer::Render [- FDynamicActor::Render [- Actor [- TranslucentRendering [- RenderLevel [- FLevelSceneNode::Render [- FPlayerSceneNode::Render [- SceneNodeRender [- Draw [- UGameEngine:raw [- UWindowsViewport::Repaint [- UWindowsClient::Tick [- ClientTick [- UGameEngine::Tick [- UpdateWorld [- MainLoop
PS: скачать и заменить armorgrp.dat, тем самым отключить плащи - не предлагать, пора бы уже найти разумное решение данной проблемы.