2010.12.25 01:38:18
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Core2 Duo CPU E8400 @ 3.00GHz @ 3008 MHz 2047MB RAM
Video : NVIDIA GeForce 8600 GTS (6099)
PosCode : LS8(83) 19558:141936:-3123 2/1 [489]
Assertion failed: Size ] 0 [File:.\D3DResource.cpp] [Line: 1222]
History: FD3DVertexStream::Cache [- FD3DRenderInterface::SetVertexStreams [- USimulationMeshInstance::Render [- UMeshComponent::Render [- UMeshContainer::Render [- FDynamicActor::Render [- Actor [- TranslucentRendering [- RenderLevel [- FLevelSceneNode::Render [- FPlayerSceneNode::Render [- SceneNodeRender [- Draw [- UGameEngine:raw [- UWindowsViewport::Repaint [- UWindowsClient::Tick [- ClientTick [- UGameEngine::Tick [- UpdateWorld [- MainLoop
Скачать armorgrp.dat и заменить его, тем самым в корне вырубить плащи - не предлагать, пора уже найти разумное решение...
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Core2 Duo CPU E8400 @ 3.00GHz @ 3008 MHz 2047MB RAM
Video : NVIDIA GeForce 8600 GTS (6099)
PosCode : LS8(83) 19558:141936:-3123 2/1 [489]
Assertion failed: Size ] 0 [File:.\D3DResource.cpp] [Line: 1222]
History: FD3DVertexStream::Cache [- FD3DRenderInterface::SetVertexStreams [- USimulationMeshInstance::Render [- UMeshComponent::Render [- UMeshContainer::Render [- FDynamicActor::Render [- Actor [- TranslucentRendering [- RenderLevel [- FLevelSceneNode::Render [- FPlayerSceneNode::Render [- SceneNodeRender [- Draw [- UGameEngine:raw [- UWindowsViewport::Repaint [- UWindowsClient::Tick [- ClientTick [- UGameEngine::Tick [- UpdateWorld [- MainLoop
Скачать armorgrp.dat и заменить его, тем самым в корне вырубить плащи - не предлагать, пора уже найти разумное решение...