Roman1ch
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При нажатии кнопки "Create" вылетает критическая ошибка
2002.1.1 02:51:49
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ 2007 MHz with 511MB RAM
Video : RADEON 9000 SERIES (6614)
PosCode : 0:0:0 1/0
Bad name index -1961481102/799
History: ULinkerLoad[[FName [- (LinkerLoad Transient.LinkerLoad157 66426225)) [- FObjectImport[[ [- LoadImportMap [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- ULinkerLoad::VerifyImport [- ULinkerLoad::VerifyImport [- ValidateImports [- ULinkerLoad::Verify [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- ULinkerLoad::VerifyImport [- ValidateImports [- ULinkerLoad::Verify [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- ULinkerLoad::VerifyImport [- ValidateImports [- ULinkerLoad::Verify [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- UObject::StaticLoadObject [- (Engine.Mesh Fighter.MFighter_m000_f NULL) [- UMeshComponent::LoadMeshComponent [- UMeshContainer::UpdateFirstMeshComponent [- AActor::UpdateFirstMeshComponent [- User::UpdatePawnMeshContainerByFace [- User::UpdatePawnMeshContainer [- User::SetPawnResource [- UL2ConsoleWnd::SpawnDefaultCharacter [- UUIScript::execSpawnDefaultCharacter [- UObject:rocessEvent [- (CharacterCreateMenuWnd Transient.CharacterCreateMenuWnd0, Function Interface.CharacterCreateMenuWnd.OnEvent) [- XMLUIManager::ExecuteUIEvent [- NConsoleWnd::AcceptNewCharacter [- UNetworkHandler::Tick [- Function Name=NewCharacterSuc [- UGameEngine::Tick [- UpdateWorld [- MainLoop
ПРОСЬБА! Помогите!=)
2002.1.1 02:51:49
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ 2007 MHz with 511MB RAM
Video : RADEON 9000 SERIES (6614)
PosCode : 0:0:0 1/0
Bad name index -1961481102/799
History: ULinkerLoad[[FName [- (LinkerLoad Transient.LinkerLoad157 66426225)) [- FObjectImport[[ [- LoadImportMap [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- ULinkerLoad::VerifyImport [- ULinkerLoad::VerifyImport [- ValidateImports [- ULinkerLoad::Verify [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- ULinkerLoad::VerifyImport [- ValidateImports [- ULinkerLoad::Verify [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- ULinkerLoad::VerifyImport [- ValidateImports [- ULinkerLoad::Verify [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- UObject::StaticLoadObject [- (Engine.Mesh Fighter.MFighter_m000_f NULL) [- UMeshComponent::LoadMeshComponent [- UMeshContainer::UpdateFirstMeshComponent [- AActor::UpdateFirstMeshComponent [- User::UpdatePawnMeshContainerByFace [- User::UpdatePawnMeshContainer [- User::SetPawnResource [- UL2ConsoleWnd::SpawnDefaultCharacter [- UUIScript::execSpawnDefaultCharacter [- UObject:rocessEvent [- (CharacterCreateMenuWnd Transient.CharacterCreateMenuWnd0, Function Interface.CharacterCreateMenuWnd.OnEvent) [- XMLUIManager::ExecuteUIEvent [- NConsoleWnd::AcceptNewCharacter [- UNetworkHandler::Tick [- Function Name=NewCharacterSuc [- UGameEngine::Tick [- UpdateWorld [- MainLoop
ПРОСЬБА! Помогите!=)