Ruggeg
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- 19.12.2007
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OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3066 MHz with 767MB RAM
Video: NVIDIA GeForce 6600 (7750)
General protection fault!
History: TestReach [- UObject::GetFullName [- UStruct::SerializeBin [- (Class Engine.Mover Attached[0]) [- UObject::Serialize [- (Mover 19_21.Mover1) [- AActor::Serialize [- TestReach [- (Mover 19_21.Mover1) [- ULevelBase::Serialize [- ULevel::Serialize [- TestReach [- (Level 19_21.myLevel) [- UStruct::SerializeBin [- (Class Engine.Mutator XLevel[0]) [- UObject::Serialize [- (Mutator 19_21.Mutator7) [- AActor::Serialize [- TestReach [- (Mutator 19_21.Mutator7) [- UStruct::SerializeBin [- (Class Engine.GameInfo BaseMutator[0]) [- UObject::Serialize [- (GameInfo 19_21.GameInfo7) [- AActor::Serialize [- TestReach [- (GameInfo 19_21.GameInfo7) [- UStruct::SerializeBin [- (Class Engine.LevelInfo Game[0]) [- UObject::Serialize [- (LevelInfo 19_21.LevelInfo0) [- AActor::Serialize [- TestReach [- (LevelInfo 19_21.LevelInfo0) [- UStruct::SerializeBin [- (Class Engine.StaticMeshActor Level[0]) [- UObject::Serialize [- (StaticMeshActor 19_21.StaticMeshActor16) [- AActor::Serialize [- TestReach [- (StaticMeshActor 19_21.StaticMeshActor16) [- UStruct::SerializeBin [- (Class LineageWarrior.MMagic Base[0]) [- UObject::Serialize [- (MMagic 23_24.MMagic50) [- AActor::Serialize [- TestReach [- (MMagic 23_24.MMagic50) [- UStruct::SerializeBin [- (Class Engine.PlayerController Pawn[0]) [- UObject::Serialize [- (PlayerController 23_24.PlayerController745) [- AActor::Serialize [- TestReach [- (PlayerController 23_24.PlayerController745) [- ULevelBase::Serialize [- ULevel::Serialize [- TestReach [- (Level 23_24.myLevel) [- UStruct::SerializeBin [- (Class Engine.GameEngine GLevel[0]) [- UObject::Serialize [- (GameEngine Transient.GameEngine0) [- UGameEngine::Serialize [- (GameEngine Transient.GameEngine0) [- UGameEngine::Serialize [- (GameEngine Transient.GameEngine0) [- TestReach [- (GameEngine Transient.GameEngine0) [- TArray[[ [- UGameEngine::L2SerializeRootSet [- UGameEngine::L2CollectGarbage [- UGameEngine:etachLevel [- UGameEngine::CheckPurgeLevel [- Level_was_loaded [- UGameEngine::L2_Teleport [- UGameEngine::Tick [- UpdateWorld [- MainLoop
26 апреля в 16:20 сделал return, находясь возле замка Глудио. Объясните, пожалуйста, что тут вообще такое написано.
CPU: GenuineIntel Unknown processor @ 3066 MHz with 767MB RAM
Video: NVIDIA GeForce 6600 (7750)
General protection fault!
History: TestReach [- UObject::GetFullName [- UStruct::SerializeBin [- (Class Engine.Mover Attached[0]) [- UObject::Serialize [- (Mover 19_21.Mover1) [- AActor::Serialize [- TestReach [- (Mover 19_21.Mover1) [- ULevelBase::Serialize [- ULevel::Serialize [- TestReach [- (Level 19_21.myLevel) [- UStruct::SerializeBin [- (Class Engine.Mutator XLevel[0]) [- UObject::Serialize [- (Mutator 19_21.Mutator7) [- AActor::Serialize [- TestReach [- (Mutator 19_21.Mutator7) [- UStruct::SerializeBin [- (Class Engine.GameInfo BaseMutator[0]) [- UObject::Serialize [- (GameInfo 19_21.GameInfo7) [- AActor::Serialize [- TestReach [- (GameInfo 19_21.GameInfo7) [- UStruct::SerializeBin [- (Class Engine.LevelInfo Game[0]) [- UObject::Serialize [- (LevelInfo 19_21.LevelInfo0) [- AActor::Serialize [- TestReach [- (LevelInfo 19_21.LevelInfo0) [- UStruct::SerializeBin [- (Class Engine.StaticMeshActor Level[0]) [- UObject::Serialize [- (StaticMeshActor 19_21.StaticMeshActor16) [- AActor::Serialize [- TestReach [- (StaticMeshActor 19_21.StaticMeshActor16) [- UStruct::SerializeBin [- (Class LineageWarrior.MMagic Base[0]) [- UObject::Serialize [- (MMagic 23_24.MMagic50) [- AActor::Serialize [- TestReach [- (MMagic 23_24.MMagic50) [- UStruct::SerializeBin [- (Class Engine.PlayerController Pawn[0]) [- UObject::Serialize [- (PlayerController 23_24.PlayerController745) [- AActor::Serialize [- TestReach [- (PlayerController 23_24.PlayerController745) [- ULevelBase::Serialize [- ULevel::Serialize [- TestReach [- (Level 23_24.myLevel) [- UStruct::SerializeBin [- (Class Engine.GameEngine GLevel[0]) [- UObject::Serialize [- (GameEngine Transient.GameEngine0) [- UGameEngine::Serialize [- (GameEngine Transient.GameEngine0) [- UGameEngine::Serialize [- (GameEngine Transient.GameEngine0) [- TestReach [- (GameEngine Transient.GameEngine0) [- TArray[[ [- UGameEngine::L2SerializeRootSet [- UGameEngine::L2CollectGarbage [- UGameEngine:etachLevel [- UGameEngine::CheckPurgeLevel [- Level_was_loaded [- UGameEngine::L2_Teleport [- UGameEngine::Tick [- UpdateWorld [- MainLoop
26 апреля в 16:20 сделал return, находясь возле замка Глудио. Объясните, пожалуйста, что тут вообще такое написано.