Привет. При прохождение квеста, когда нужно поговорить с Mao который портнёт в ад Норнил (Nornil’s Garden) я получаю ошибку и не могу закончить квест. Л2 запускаю через апдейтер. Что делать..?
Ошибка:
2011.10.27 11:20:21
OS : Windows Vista 6.1 (Build: 7601)
CPU : GenuineIntel Intel® Core2 Duo CPU T6600 @ 2.20GHz @ 2195 MHz 4060MB RAM
Video : NVIDIA GeForce GT 130M (8652)
PosCode : LS8(83) -119531:87195:-12594 2/1 [363]
Cast of ProxyBitmapMaterial Transient.ProxyBitmapMaterial48 to Combiner failed
History: AnalizeMaterial [- FD3DRenderInterface::SetL2ShaderMaterial [- FinalBlend Transient.FinalBlend30 [- FD3DRenderInterface::SetMaterial [- FBspDrawList::RenderWaterReflect [- RenderLevel::WaterLevel [- FWaterSheetSceneNode::Render [- RenderWaterSheet [- TranslucentRendering [- RenderLevel [- FLevelSceneNode::Render [- FPlayerSceneNode::Render [- ViewportLock1 [- Precaching [- UGameEngine:raw [- UWindowsViewport::Repaint [- UWindowsClient::Tick [- ClientTick [- UGameEngine::Tick [- UpdateWorld [- MainLoop
Ошибка:
2011.10.27 11:20:21
OS : Windows Vista 6.1 (Build: 7601)
CPU : GenuineIntel Intel® Core2 Duo CPU T6600 @ 2.20GHz @ 2195 MHz 4060MB RAM
Video : NVIDIA GeForce GT 130M (8652)
PosCode : LS8(83) -119531:87195:-12594 2/1 [363]
Cast of ProxyBitmapMaterial Transient.ProxyBitmapMaterial48 to Combiner failed
History: AnalizeMaterial [- FD3DRenderInterface::SetL2ShaderMaterial [- FinalBlend Transient.FinalBlend30 [- FD3DRenderInterface::SetMaterial [- FBspDrawList::RenderWaterReflect [- RenderLevel::WaterLevel [- FWaterSheetSceneNode::Render [- RenderWaterSheet [- TranslucentRendering [- RenderLevel [- FLevelSceneNode::Render [- FPlayerSceneNode::Render [- ViewportLock1 [- Precaching [- UGameEngine:raw [- UWindowsViewport::Repaint [- UWindowsClient::Tick [- ClientTick [- UGameEngine::Tick [- UpdateWorld [- MainLoop