This just started to happen with random mesh files i rolled back to a saved copy of l2 and it still does it just started today... but each time i update it never changed anything and its a different error each time.
OS : Windows XP x64 5.2 (Build: 3790)
CPU : GenuineIntel Pentium(R) Dual-Core CPU E5200 @ 2.50GHz @ 2503 MHz 4094MB RAM
Video : Radeon X1300/X1550 Series (6925)
PosCode : LS8(83) 81052:52179:-1725 2/1 [339]
The system file may have been damaged. After ending the game, please check the file using the RPG-CLUB auto update.(Bad name index -19/3569)
History: ULinkerLoad[[FName [- (LinkerLoad Transient.LinkerLoad310 71067207)) [- FObjectImport[[ [- LoadImportMap [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- UObject::StaticLoadObject [- (Engine.Mesh branch.Melf_br_afro_m_hair_m005_a NULL) [- UMeshComponent::LoadMeshComponentByResourceManager [- FL2PawnResourceManager::Tick [- UGameEngine::Tick [- UpdateWorld [- MainLoop
OS : Windows XP x64 5.2 (Build: 3790)
CPU : GenuineIntel Pentium(R) Dual-Core CPU E5200 @ 2.50GHz @ 2503 MHz 4094MB RAM
Video : Radeon X1300/X1550 Series (6925)
PosCode : LS8(83) 81052:52179:-1725 2/1 [339]
The system file may have been damaged. After ending the game, please check the file using the RPG-CLUB auto update.(Bad name index -19/3569)
History: ULinkerLoad[[FName [- (LinkerLoad Transient.LinkerLoad310 71067207)) [- FObjectImport[[ [- LoadImportMap [- ULinkerLoad::Load [- ULinkerLoad::ULinkerLoad [- UObject::GetPackageLinker [- UObject::StaticLoadObject [- (Engine.Mesh branch.Melf_br_afro_m_hair_m005_a NULL) [- UMeshComponent::LoadMeshComponentByResourceManager [- FL2PawnResourceManager::Tick [- UGameEngine::Tick [- UpdateWorld [- MainLoop