Enchants
Оружие воинское:
+0 -] +3 Шанс заточки на каждые +1 — 100%
+3 -] +15 Шанс заточки на каждые +1 — 70%
+15 -] +255 Шанс заточки на каждые +1 — 35%
Оружие магическое:
+0 -] +3 Шанс заточки на каждые +1 — 100%
+3 -] +15 Шанс заточки на каждые +1 — 40%
+15 -] +255 Шанс заточки на каждые +1 — 20%
Броня не цельная и бижутерия:
+0 -] +1 — 100% (1/1)
+1 -] +2 — 100% (1/1)
+2 -] +3 — 100% (1/1)
+3 -] +4 — 66.6% (2/3)
+4 -] +5 — 33.3% (1/3)
+5 -] +6 — 25.0% (1/4)
+6 -] +7 — 20.0% (1/5)
+7 -] +8 — 16.6% (1/6)
+8 -] +9 — 14.2% (1/7)
+9 -] +10 — 12.5% (1/8)
+10 -] +11 — 11.1% (1/9)
+11 -] +12 — 10.0% (1/10)
+12 -] +13 — 9.09% (1/11)
+13 -] +14 — 8.33% (1/12)
+14 -] +15 — 7.69% (1/13)
+15 -] +16 — 7.14% (1/14)
+16 -] +17 — 6.66% (1/15)
+17 -] +18 — 6.25% (1/16)
+18 -] +19 — 5.88% (1/17)
+19 -] +20 — 5.55% (1/18)
+20 -] +21 — 0% (0)
Броня цельная:
+0 -] +4 — 100% (1/1)
+1 -] +2 — 100% (1/1)
+2 -] +3 — 100% (1/1)
+3 -] +4 — 100% (1/1)
+4 -] +5 — 66.6% (2/3)
+5 -] +6 — 33.3% (1/3)
+6 -] +7 — 25.0% (1/4)
+7 -] +8 — 20.0% (1/5)
+8 -] +9 — 16.6% (1/6)
+9 -] +10 — 14.2% (1/7)
+10 -] +11 — 12.5% (1/8)
+11 -] +12 — 11.1% (1/9)
+12 -] +13 — 10.0% (1/10)
+13 -] +14 — 9.09% (1/11)
+14 -] +15 — 8.33% (1/12)
+15 -] +16 — 7.69% (1/13)
+16 -] +17 — 7.14% (1/14)
+17 -] +18 — 6.66% (1/15)
+18 -] +19 — 6.25% (1/16)
+19 -] +20 — 5.88% (1/17)
+20 -] +21 — 0% (0)
Система атрибута:
Предел для оружия:
Attribute Level=1, Maximum Attribute=25;
Attribute Level=2, Maximum Attribute=75;
Attribute Level=3, Maximum Attribute=150;
Attribute Level=4, Maximum Attribute=175;
Attribute Level=5, Maximum Attribute=225;
Attribute Level=6, Maximum Attribute=300;
Attribute Level=7, Maximum Attribute=325;
Attribute Level=8, Maximum Attribute=375;
Attribute Level=9, Maximum Attribute=450;
Attribute Level=10, Maximum Attribute=500;
Attribute Level=11, Maximum Attribute=550;
Attribute Level=12, Maximum Attribute=600;
Предел для брони:
Attribute Level=1, Maximum Attribute=12;
Attribute Level=2, Maximum Attribute=30;
Attribute Level=3, Maximum Attribute=60;
Attribute Level=4, Maximum Attribute=72;
Attribute Level=5, Maximum Attribute=90;
Attribute Level=6, Maximum Attribute=120;
Attribute Level=7, Maximum Attribute=132;
Attribute Level=8, Maximum Attribute=150;
Attribute Level=9, Maximum Attribute=180;
Attribute Level=10, Maximum Attribute=192;
Attribute Level=11, Maximum Attribute=210;
Attribute Level=12, Maximum Attribute=240;
Шанс применения атрибута:
Crystal=0[NG], Lv.1-3 Chance=0%, Lv.4-6 Chance=0%, Lv.7-9 Chance=0%, Lv.10-12 Chance=0%;
Crystal=1[D], Lv.1-3 Chance=0%, Lv.4-6 Chance=0%, Lv.7-9 Chance=0%, Lv.10-12 Chance=0%;
Crystal=2[C], Lv.1-3 Chance=0%, Lv.4-6 Chance=0%, Lv.7-9 Chance=0%, Lv.10-12 Chance=0%;
Crystal=3, Lv.1-3 Chance=0%, Lv.4-6 Chance=0%, Lv.7-9 Chance=0%, Lv.10-12 Chance=0%;
Crystal=4[A], Lv.1-3 Chance=0%, Lv.4-6 Chance=0%, Lv.7-9 Chance=0%, Lv.10-12 Chance=0%;
Crystal=5, Lv.1-3 Chance=50%, Lv.4-6 Chance=30%, Lv.7-9 Chance=20%, Lv.10-12 Chance=5%;
Crystal=6[S80], Lv.1-3 Chance=50%, Lv.4-6 Chance=40%, Lv.7-9 Chance=20%, Lv.10-12 Chance=10%;
Crystal=7[S84], Lv.1-3 Chance=50%, Lv.4-6 Chance=50%, Lv.7-9 Chance=30%, Lv.10-12 Chance=15%;
Crystal=8[Event], Lv.1-3 Chance=50%, Lv.4-6 Chance=60%, Lv.7-9 Chance=40%, Lv.10-12 Chance=20%;
Crystal=9[Free], Lv.1-3 Chance=50%, Lv.4-6 Chance=70%, Lv.7-9 Chance=50%, Lv.10-12 Chance=25%;
Бонус ХП при улучшении вещей:
Onepiece factor = 150 (Для цельной брони прибавку ХП умножаем на 1.5)
Bonus Grade - None:
+1=0
+2=0
+3=0
+4=4
+5=8
+6=16
+7=16
+8=16
+9=16
+10=16
+11=16
+12=16
+13=16
+14=16
+15=16
+16=16
+17=16
+18=16
+19=16
+20=16
Bonus Grade - D:
+1=0
+2=0
+3=0
+4=9
+5=26
+6=52
+7=86
+8=130
+9=181
+10=242
+11=311
+12=389
Bonus Grade - C:
+1=0
+2=0
+3=0
+4=12
+5=36
+6=71
+7=118
+8=178
+9=249
+10=332
+11=426
+12=533
Bonus Grade - B:
+1=0
+2=0
+3=0
+4=14
+5=42
+6=84
+7=139
+8=209
+9=293
+10=390
+11=502
+12=627
Bonus Grade - A:
+1=0
+2=0
+3=0
+4=16
+5=47
+6=94
+7=157
+8=235
+9=329
+10=439
+11=564
+12=705
Bonus Grade - S, S80, S84:
+1=0
+2=0
+3=0
+4=17
+5=52
+6=104
+7=173
+8=259
+9=363
+10=484
+11=623
+12=778